Sitemap, search and the newsletter. English Nederlands Deutsch Polski Mobile version of this web page.
Start page VICroLeague Wrestling 2 - VIC20 | VICroLeague Wrestling 2 is a new game for the Commodore VIC20 made by Ghislain. You can play the game on a unexpanded Commodore VIC20 with a disk drive. The game is a wrestling game that uses 64x64 pixel images to animate the action. Spidey vs Doc Ock - VIC20 | Spidey vs Doc Ock is a new game for the Commodore VIC20, made by Darkatx. The game is written in BASIC and can be played on an unexpanded VIC20 with a disk drive. If you want an splash screen intro you need an 8 kByte RAM expansion. In this turn based combat game you must help Spider-Man defeat the evil Doctor Octopus. Worm-Out - VIC20 | Worm-Out is a game for the Commodore VIC20, made by Ghislain. The game was developed in 1988, Ghislain improved the game and it is now available with two other games Worm-Out II and Paratrooper. The instruction are included in the game. The game can be played with an unexpanded VIC20 and a disk drive. Cento - VIC20 | Piero Orsoni made a new game for the Commodore VIC20. The game is a puzzle game made in BASIC and can be played on a unexpanded VIC20. In the game you must fill as many squares of the 10x10 squares as is possible. You can move horizontally and vertically by 3 squares or diagonally by 2. magiTOOL - VIC20 | Ghislain released magiTOOL for the Commodore VIC-20. The utilities inside magiTOOL are: magiPROG: Machine language assembler, magiCHAR: 8x8 Character editor, magiDRAW: 64x96 Multicolor image editor and magiSONG: Play and record music with a piano keyboard. Street Battle - VIC-20 | Ghislain released a game for the Commodore VIC-20. Ghislain started on the game in the year 1993, and now he finished the game. The game can be played on a unexpanded VIC-20 with a disk drive. You can use the function keys to perform a jump, punch, kick and dodge against various enemies. Olympic Dash - VIC 20 | Ghislain released a new game for the Commodore VIC-20. He started on an Olympic game project in 1996, but it never got finished. Now Ghislain released the 100 meter dash. The game can be played on a unexpanded VIC-20 with a joystick and a disk drive. VIC20 - Game compilation | Vicman has made a compilation of games. You can now watch more than 750 video's of Commodore VIC20 games. A few examples are: D'Fuse, ET, Falcon Fighter, Galactic Abductors, Halloween, Ice, Jackpot, K-razy Antiks and Ladders. Don't Blow It - VIC20 | Kevin made a new game for the Commodore VIC-20. The game is a sliding puzzle and you must complete the puzzle within one minute. The game is written in Basic and can be played on a PAL or NTSC VIC-20 without an memory expansion. The game is also available for MAC and Windows. VFLI - VIC-20 | Mike (Herr VC) made another improvement to the routines for the VFLI graphics mode for the Commodore VIC-20. The colour RAM is now updated just as the VIC has reads out a certain location. All lines are now exactly 71 cycles long. All display data, colour RAM and a complete VFLI image file will now fit into the RAM below 32768. A new feature is that the whole picture can be panned horizontally over the screen. If you want to use this VFLI graphics mode you will need a PAL VIC-20 with an 32 kByte RAM expansion. V20 - Java DOSBox | Lance Ewing made a web page with an Commodore VIC-20 emulation. The emulator is not new (V20 1.3), but is now working inside a jdosbox PC emulator. ESC gives you the menu for loading cartridges, tapes and snapshots. The joystick is emulated with the numeric keypad (0/Ins key is the fire button). Comet64 - VIC-20 | Ghislain converted the Comet64 software to the Commodore VIC-20. You can use the software on a VIC-20 with an Comet64 modem and a 16 kByte RAM expansion. With the Comet64 you can connect your VIC-20 to the internet and gain access to various telnet BBS services. You can read more details on the Denial forum. WimBASIC - VIC-20 | There is a new version of WimBASIC available. WimBASIC is a BASIC extension for the Commodore VIC-20. The program is loaded in BLK5 of a RAM memory expansion or you can use a ROM cartridge. The changes in this version are: Improvements for the ROUND() function, defined function keys, FIND command and the SuperNumbers implementation. Mayhem  - VIC20 | Mayhem is a new game for the Commodore VIC20 made by Martijn from Revival Studios. In the game Wizzy's invention exploded. You must collect all the parts but avoid the debris. The game can be played with the joystick and is available as a cassette or as digital download for the unexpanded Commodore VIC-20. Multi-Joystick Interface | Kananga has developed an joystick interface to connect up to eight joysticks to the Commodore VIC20. The new interface was demonstrated at the Commodore users group in Graz - Austria. Kananga adapted the Super-Amok game so, that more players can play at the same time. Kananga is working on more multi-player versions of games. Space Warz - VIC20 | Ghislain released a improved version of Space Warz. Space Warz is an text adventure that was originally made in 1993. The game can be played on a Commodore VIC and a disk drive. The improvements include an hi-res intro, two pieces of movie music and instructions on how to play the game. GCart - VIC20 | After a break Thomas Lövskog is working on the GCart again. He redesigned the circuit board and expanded the RAM memory to 64-512 MByte. The Xilinx FPGA will handle the WiFi and memory instead of a PIC32. A new addition is a optional Commodore IEC serial port for the emulation of the disk drive. The user interface is moved to a external circuit board with many options: Buttons and LEDs, a 16x96 or a 96x64 OLED screen. Coppa Reloaded - VIC20 | Ronald Körber (Dusty) released a 2012 version of his game Coppa. Coppa Reloaded is a game for the Commodore VIC20 and has now 4 new levels. In the game you must move your space ship across the grid and turn all fields purple. You get points for every field you change to purple but lose points if the field was already purple. Vic-20 Lives | The web page Vic-20 Lives is dedicated to the classic VIC-20 Computer. On the web page you can find games that Rob programmed himself, and games that Rob typed in from computer magazines. The latest additions are: Caves of Alpha-Ceti, Fly Grand Canyon, Kingdom, Mushrooms and Sea Battle. Retina-Display - VIC 20 | Retina Display is a demo for the Commodore VIC20. This demo uses a new graphical display system. This graphical system is named Ultra-Hires Interlace mode and can be used on a NTSC VIC-20 with an 32 kByte RAM expansion. The screen can display 192 x 416 = 79872 pixels, that is 25% more than with a Commodore C64. WimBASIC - VIC-20 | There is a new version of WimBASIC available. WimBASIC is a BASIC extension for the Commodore VIC-20. The program is loaded in BLK5 of a RAM memory expansion or you can use a ROM cartridge. The changes in this version are: A new command: DIVMOD. This command is used to calculate the quotient and the remainder of two unsigned integers (0..65535). The results are put in two variables DQ and DR. KWEEPOUT - VIC20 | Kweepa is developing a new game for the Commodore VIC-20. The game is inspired on the game Breakout and is written in BASIC. The game can be played on a VIC-20 without an extra memory expansion. You can follow his progress on the Denial forum. Dusty's VIC-20 resource page | Ronald Körber (Dusty) started a new web page. On the web page you can find programs he developed in the years 1985 and 1986. Examples of his programs are: Alien Trooper, Coppa, Deliverer, Robin At Ravenwreck, Robin Goes Skiing, Wormy, Zeichensatzeditor II, Adress-Star etc. Break-Fast II - VIC20 | Ghislain released an new version of his game Break-Fast. The game was originally programmed in 1990. In this new version Ghislain improved the game, and added a splash screen and instructions to the game. The puzzle action game can be played on an Commodore VIC20 with a disk drive. The Explorer - VIC20 | Jeffrey Daniels released a new game for the Commodore VIC-20. The game is made in BASIC and can be played on a unexpanded VIC-20 with a joystick. The game is a snake type game. But it will take some finding out to play the game to the real end. Do not think you are at the end of the game when you have arrived in a strange bitmap land. JS VIC-20 | The Javascript emulator of the VIC-20, made by Matt Dawson, has been updated. This emulator works best with the latest Chrome or Firefox browsers. Changes in this version Full-screen support. New debug screen with VIC and VIA info. Edit or view a Basic or machine-code program. Choice between 100% speed or no-limit. Datassette emulation (Load) with support for TZX, CSM and PRG files. VIC20 - Game Compilation C | Vicman has made a compilation of games. You can now watch video’s of Commodore VIC20 games that start with the letter C: Cabby, Canibal, Cannon Ball, Cannonade, Canyon, Canyon Runner, Capture the Flag, CB Slot VI, CB Slot VIII and City Crusher. WimBASIC - VIC-20 | There is a new version of WimBASIC available. WimBASIC is a BASIC extension for the Commodore VIC-20. The program is loaded in BLK5 of a RAM memory expansion or you can use a ROM cartridge. The changes in this version are: Solved problems with the ROUND() function, defined function keys and the FIND command. And the SuperNumbers implementation has been improved. VFLI - VIC-20 | Michael started a project in 2010 to enhance the graphics of the Commodore VIC-20. The new graphics mode requires a hardware modification of the VIC-20. The normal RAM is expanded from 5 kB to 8kB and the new colour RAM is 16 times bigger than the original. Recently Michael updated the conversion software and introduced gamma-correction which improves the quality of the converted pictures. You can read all about the VFLI system on the Denial forum. LCE - VIC20 | Schlowski made an character editor for the Commodore VIC-20 called Little Character Editor (LCE). The program can be used on a unexpanded VIC20 and can edit 64 characters. The commands are: Load, Save ($1C00-$1DFF), Copy, Paste, Rotate and Mirror. Internal 8k expansion – VIC-20 | Thomas Lövskog has designed an internal expansion for the Commodore VIC-20. The expansion is especially designed to enhance the graphics capabilities of the VIC-20. The expansion is placed in the character ROM socket and connected to the motherboard with 7 wires. The features are: 8kByte that is usable by the VIC chip (BLK0). 32 pages of 1 kByte color RAM. 4 banks of 4 kByte RAM ($8000). Auto start and optional LED driver. Fickle - VIC20 | Malcolm Tyrrell improved his game Fickle” for the Commodore VIC-20. The game has now teleports. And a few weak levels have been replaced with with better levels. Malcom also included the source code of the game.