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Start page Mega65 | Paul Gardner-Stephen is working on a FPGA version of the Commodore C65. His goal is to make an 8-bit computer for the 21st century. Most recent updates: QSPI flash, Bitstream Boot Flash, JTAG and multiple bitstreams. 8-Bit Show & Tell - TheC64 (2) | Robin Harbron made another new video. This time he shows TheC64 Maxi Full-Size Commodore 64 Replica. THEC64 Full size | You can now look at the first photos of the full-size pre-production prototype of THEC64, complete with a fully functional integrated keyboard. A hobbyist guide to the C64 Mini | Holger Weßling wrote a new book about the C64 Mini. In this book: Update Firmware, Disk management, Operating systems, Programming languages, Emulators, Hardware, USB, Modding, Hacks, Tips & Tricks, Demo's, Wiki's and FAQ. Anbieren - C64 DTV | Anbieren is a new demo for the C64 DTV. The demo is made by Axis and Peiselulli (code), dEViLOCk (music) and the graphics are from Yazoo. C64p | The C64p is a laptop version of the C64DTV. The system is built inside a donor laptop. The features are: new 7 TFT screen, SD2IEC, keyboard interface and 3 custom PCB's for charging the battery, audio amplifier, joystick and mouse. The production is very limited, visit the web page for more details. Chameleon - C-One | Peter Wendrich made a new core for the C-One. The core is based on the beta9 firmware release of Chameleon. With this core the C-One is an C64 with a turbo mode (F11). The SID is emulated with filters (stereo SID is optional), and all VGA resolutions are available. Outtakes - C64DTV | Outtakes is a new demo for the Commodore C64 DTV. The demo reached the fifth place in the Mixed Demo Competition at Nordlicht 2013. The demo was programmed by Benson and Peiselulli, the graphics are from CONS and mis, the music is from dEVILOCK and Henne and the loader is from tlr. In the demo you can see the story of Romeo and Juliet, and Spike ?!?! Parallelogram - C-One extender board | Linus Åkesson made a demo for the extender board of the C-One. The C-One is a FPGA computer developed by Jeri Ellsworth and Jens Schönfeld. The C-One is a modern version of the Commodore C64. For the demo Linus developed a new FPGA core with a new CPU, FM synthesizer and blitter with pixel shader support. The demo won the wild compo at Revision 2012. DTV - Egretz-megamb-V2.2 | Egretz is building a modified C64 DTV. He is designing a expansion that can be placed on top of the original C64 DTV without soldering. The features are: Joystick 1 and 2, PS/2 (keyboard), Video, Audio, IEC, SD memory card and a IDE connection (hard disk). For the extra functions he uses a Atmega micro processor. The Amiga on a Chip Project | Jeri Ellsworth released a video on YouTube. In this video you can see a old project of Jeri from 2005. This project was the successor of the C64-DTV. The Amiga version needed more Flash memory, and the toy company lost interest because it would be more expensive. Later the market for this kind of toys collapsed. C-One - ZX Spectrum | Alessandro Dorigatti has made a ZX Spectrum (48k PAL) core for the C-One with FPGA extender. The core supports the ULA+ 64 color mode, a Kempston joystick emulation and can load TAP files. This core requires a monitor that supports 50Hz. An English manual and a keyboard layout is included. dtv2ser 0.5 | Chris (Lallafa) has build a new version of the dtv2ser device. With this device you can transfer data to and from the C64 DTV via a USB connection. The new version is build with the Arduino platform and needs only a very small hardware modification. You can read all the details on Lallafa's blog. Rubicon | Falcon soft released a new puzzle game for the Commodore C64 named Rubicon. The game was made by Hamar (code) and Mitchell (Graphics). The game is based on the world famous Rubik's Cube and can be played with the joystick. Chameleon core - C-One | Peter Wendrich released a preview of the Chameleon core for C-One. A 1351 mouse emulation is provided when using a ps/2 mouse. The numeric keypad on the keyboard functions as joystick (2,4,6 and 8 for direction, 0 is fire). As the SID is completely emulated, paddles and real 1351 mice won't work with this core. C-One - Minimig 2.0 | For the C-One is a new Minimig core (v2.0) available. Tobias Gubener ported Jakub Bednarski's sources of September 2009 to the C-One. The features include: Emulation of four floppy drives (DF0: to DF3:), Emulation of two hard drives (4GB), FAT16 or FAT32 supported for the CF memory card, Long file names for ADF images allowed. Memory 11.5MB: 2MB chipmem, 1.5MB slowmem, 8MB fastmem. For this core you will need a C-One with FPGA extender. Misery 3 | Misery is a demo for the C64 DTV. This demo is made by the group TRSI. The demo is for the C64-DTV, but can also be viewed with the VICE emulator, on YouTube or you can download the video. Coding: Benson, Peiselulli, Street Tuff. Music: Jammer. Graphics: Benson, H2o, Peiselulli, Street Tuff, ZerO-X. Loader: tlr. C-One C64 core v0.29 | Peter Wendrich has compiled a new FPGA-64 version. It has swapped joystick ports and has a workaround that fixes the X/Y pot swap on the C-One PCB. Just as with the latest Chameleon core, with this release 1351 type mouse or paddles can be used with the C-One. It also contains the latest VIC-II emulation code from Chameleon. It needs the NewBoot bootloader, but can work without the extender board. C64 - Purse | Jeri Ellsworth is going into the fashion business. Jeri developed a purse with a C64-DTV, LCD-screen and two joystick controllers. You can watch a video about the game-purse on the Engadget web page. Blok Copy DTV | Cosine released the C64 DTV version of Blok Copy. The C64 DTV version has 8 bits per pixel graphics and has a superb SID soundtrack by veteran C64 musician Sean Connolly. You can play this game with a modified C64 DTV (version 2 or 3) or with the VICE emulator. C-One / Minimig | Version 1.29 of the Minimig core for the C-One is available. With this version the hard disk option is now working for the Minimig. Tobias Gubener also improved the sync behaviour of the bridge between the C-One board and the extender card. This fixes start-up problems of the Minimig. Peter Wendrich made a technical document for the C-One. Peter is also working on the Chameleon project. Chameleon will be a cartridge for the Commodore 64 with: VGA, REU, Turbo, MMC/SD and disk drive emulation. SJLOAD | SJLOAD is a C64/C64DTV software fast loader. It works with Jiffy-enabled disk drives and uses the Jiffy protocol.
SJLOAD speed is about 15% faster than a normal Jiffy kernal. SJLOAD is loosely based on VDOS by Edward Carroll and improved by 1570. C-One - Minimig | For the owners of the C-One there is another update for the Minimig core. Version V1.21 makes use of the large memory chip on the FPGA extender: In addition to 2M Chipmem and 1M fake-fast memory, there's now another 8M fastmem usable from any program, resulting in a total of 11 megabytes of usable memory. The update also fixes a few memory-timing problems, so any startup-problems should finally be a thing of the past. You will need the FPGA extender card if you want to use the Minimig core. C-One update | There is a new version of the C-One available. This new version has the FPGA extender card. The FPGA extender card has a Cyclone3 FPGA, 16MByte SD-Ram, Audio converter and a VGA connection. The extender card is also available for the owners of the standard C-One. With this extender card you can now run the minimig core (by Tobias Gubener) on your C-One. Other news things: New boot system, which is much faster. Support for stereo SID (by Peter Wendrich). Take a look at the C-One web page for all the details. Fixed C64-DTV games | There are new games that are now compatible with the C64-DTV: Maniac Mansion, Hard'n'Heavy, The Sentinel, Raid on Bungeling Bay, Kong strikes back and Commodore Skier. Not all C64 games will run on a C64-DTV. The reason is in most cases that there is no keyboard or second joystick port. In the Fixed DTV games repository you can find almost 150 games that are fixed so they will work on your C64-DTV. C-One core 0.27 | Peter Wendrich released a new core for the C-One. In this version Peter fixed the bug in the scan-converter that shifted the screen to the left on some monitors. He also fixed a bug in the buslogic that makes it possible to use the MMC-Replay. Tobias aka TobiFlex is working on making the DMA line available. This will make it possible to use a REU on the C-One. You can download the latest core for the C-One from Peter's web page. New C-One core | Peter Wendrich has released a new core for the C-One. In this version: Reading from SID chip implemented. Fixed decimal mode of ARR instruction. System now runs at 0.9850Mhz for PAL and 1.026Mhz for NTSC. Most floppy turbo loaders can now operate. VGA frame refresh rate now correct at 50Hz and 60Hz. Cartridge port stability improved. You can download the new core from Peter's web page. C64DTV laptop | Streetuff did a very nice modding of a C64-DTV. He build his system in a SONY portable Playstation-2 tft screen. Added a keyboard to the system and turned the whole thing in to a C64 notebook. You can watch all the pictures on his web page. Jeri Ellsworth | At the NotaCon / BlockParty Jeri Ellsworth did a presentation about demo coding with FPGA's. She tells about her work on the C64 DTV and other projects. The main part is about how FPGA's work. The actual demo runs on the C-One also designed by Jeri. Asinus Perplexus | Oxyron released a demo for the C64 DTV. You can watch it on Youtube. Or if you want to run it on a C64 DTV or with VICE Plus you can go to CSDb to get the file. C-One web page | There is a new web site that is dedicated to the C-One. The web page has just started and can use help from other C-One users to add content to the web page. There is a forum and also FAQs, articles, pictures and more. New C-One core (0.24) | Peter Wendrich has released a new core for the C-One. Some of the improvements are: Partial support for the cartridge port on the C-One. (This needs a small modification of the PCB.) Rewritten large parts of the VIC-II code. Now it properly supports delayed-dma tricks. Sprite-stretching is correct. 9th sprite is displayed on correct position in the Krestage 3 demo. Timing between $D020 and screen pixels is cycle correct. Fixed bug in keyboard matrix and merged Mark McDougall's keyboard extensions. Lots of small fixes to the CPU.